Barry invented a process for colorizing black and white films, and another for converting 2D to 3D. He reveals some highlights and controversies around colorizing the classics. He also shares his awakening to the potential of 3D movies, and their floundering in the US. In part 2, Barry applies the lessons he learned to VR and AR.
Read MoreAri discusses the tradeoffs of different combiner optics technologies, and Lumus’ unique advantage. Ari also estimates current and future smartglasses sales numbers and timing.
Read MorePaul shares his passion for integrating technology and manufacturing, and discusses the potential influence of robots versus augmented humans in manufacturing. He also shares some excellent leaderships lessons he’s distilled along the way.
Read MorePaul shares his passion for integrating technology and manufacturing, and discusses the potential influence of robots versus augmented humans in manufacturing. He also shares some excellent leaderships lessons he’s distilled along the way.
Read MoreCharlie talks about the remote expert use case against the backdrop of a global talent drain in field technicians. He also shares war stories of the .com bubble and
bust of the early 2000s.
Matt talks about the problem with Hololens and the need to broaden the reach and impact of smartglasses. He shares how his team used fish bowls and hot glue guns to help them create their first product. He also shares insights about creating The Walk VR, and what made that VR experience so compelling.
Read MoreKarl talks about the challenges of creating Ray-Ban-style smartglasses and deconstructs the efforts of Magic Leap.
Read MoreKarl gives a masterclass in micro display technologies and wraps up by dispelling some hype around holograms.
Read MoreKarl shares shares a number of stories about the early days of computer technology including the time he told Steve Jobs about Pixar before Jobs went on to acquire it.
Read MoreJoel shares early experiences at DAQRI and their transition from content to hardware as well as his vision for the future of work and play.
Read MoreLea discusses what’s working and not working for marketing in AR & VR and shares some actionable advice for growing your network.
Read MoreYiwen discusses the benefits and challenges of gesture recognition and shares some lessons learned from Amazon and elsewhere.
Read MoreRika shares some industrial enterprise use cases and UX approaches for smartglasses as well as the effects of AR on an aging workforce and an aging population as a whole.
Read MoreAn introductory episode providing an overview of why I believe smartglasses will have such a massive impact on society as well as the hurdles to achieving that impact.
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