Snap released the 5th generation of the Spectacles glasses, and Sophia provides the context. She talks through the big picture of how the glasses fit into Snap's vision, notable improvements, and their goals for the device. BONUS: This episode includes my firsthand perspective wearing the glasses during a preview demo experience.
Read MoreA panel of experts will discuss the current and future state of AR spatial computing devices. We discuss the influence and shortcomings of the recent Apple Vision Pro as well as the tradeoffs and potential of the current state of the art.
Read MorePaul returns to the show to discuss some breakthroughs in optics and display engines, which enable highly wearable smartglasses. We also discuss Vuzix’s new OEM strategy, where they are looking to partner and supply the major players in the space. Paul closes with advice for entrepreneurs.
Read MoreLMichelle describes the transformative power of immersive journaling through smart glasses. She has been wearing smart glasses daily for years, harnessing their potential to enhance personal therapy, healing, and self-discovery.
Read MoreAlex shares his journey from audio engineering to creating a product that bridges communication gaps for the millions of people suffering from hearing loss. We explore the challenges and triumphs of deploying AR technology in a way that's both innovative and deeply human.
Read MoreNils is a behavioral engineer who studied Meme Theory. We discuss meme theory as integral to evolving human communication and our relationship with future AI. We also talk about Auki’s peer-to-peer positioning protocols and applications to enhance communication with spatial context.
Read MoreAfter spending nearly a decade at or with Microsoft working on core software technologies for Hololens, Michael is now the co-founder & CEO at IQXR. Hoff describes how they are enabling enterprises to move from pilot to scale deployment through new open source technologies.
Read MoreRoss and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 2, Ross describes his focus at Augmodo, the importance and approach to customer discovery, and how AI & AR work together to form a solution.
Read MoreRoss and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 1, we discuss Ross’s perspective on the AR market opportunity and lessons learned from his first startup, Escher Reality.
Read MoreAs the GM and Head of Business for the AR Headsets group at Niantic, Maryam discusses the rationale and approach to enabling the hardware for everyday adventures and real-life social interaction through location-based augmented reality. We get into Maryam’s background in law, her work with early stage startups, and Niantic’s progress and vision for their AR hardware efforts.
Read MoreCo-founders John Gaeta and Dennis Crowley join Matt for a deeper dive into LivingCities. They share their perspective on blending the virtual and real world and discuss the hard problems they are excited to solve. They also provide some hints at new forms of social expression in a 3D spatial environment.
Read MoreMatt shares the evolution of his perspective on AR and creating successful startups after 6d.ai’s sale to Niantic. He talks about the foundational observations and ingredients for creating something special with LivingCities, including finding a unique approach to tying the real world to the virtual.
Read MoreYacine and his team are creating neural interface devices for AR glasses and other wearables. He describes it as the keyboard and mouse of spatial computing. We get into the company journey, how the tech works, go-to-market strategy, and more.
Read MoreSophia returns for part two to discuss Snap’s AR strategy, the anticipated benefits of being laser-focused on AR, and how advancements in AI fit into AR. BONUS: Included are a pair of short interviews I conducted with Snap Partners at their recent Summit.
Read MoreSophia has been exploring and developing at the forefront of augmented reality since the introduction of Google Glass. She shares some of those early experiences, her entrepreneurial journey, and her focus and perspective at Snap.
Read MoreThe conversation with Jeri continues with a reflection on the power and practice of mentorship. We also discuss fundraising, product feedback, and AI for creators and game players.
Read MoreJeri returns to the show to share her story of perseverance—fighting to build the product and team she envisioned. She and her team have found a solution to a difficult set of problems for AR glasses, and now Tilt Five is generally available and establishing a niche that combines the best of board games and video games.
Read MoreThe conversation with Karl continues with a deep dive into the hurdles of µLED technology, optics, and AR adoption more generally. Karl shares which technologies he thinks will win in the mid- and long-term.
Read MoreKarl returns to the podcast to share his perspective on the rumors about Apple's efforts in VR and AR, "four-corner markets" and how they apply to VR & AR, and the benefits and risks of video-passthrough VR, and much more.
Read MoreAs the GM and Head of Business for the AR Headsets group at Niantic, Maryam discusses the rationale and approach to enabling the hardware for everyday adventures and real-life social interaction through location-based augmented reality. We get into Maryam’s background in law, her work with early stage startups, and Niantic’s progress and vision for their AR hardware efforts.
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