Posts tagged AR smartglasses
Nils Pihl (Auki Labs) on Augmented Reality as Spatially Enhanced Communication

Nils is a behavioral engineer who studied Meme Theory. We discuss meme theory as integral to evolving human communication and our relationship with future AI. We also talk about Auki’s peer-to-peer positioning protocols and applications to enhance communication with spatial context.

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Ross Finman (Augmodo) on Customer Discovery and Leveraging AI + AR (Part 2)

Ross and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 2, Ross describes his focus at Augmodo, the importance and approach to customer discovery, and how AI & AR work together to form a solution.

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Ross Finman (Augmodo) on the Approach to Selling 1 Million Headsets (Part 1)

Ross and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 1, we discuss Ross’s perspective on the AR market opportunity and lessons learned from his first startup, Escher Reality.

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Replay: Maryam Sabour (Niantic) on Active, Outdoor AR Gaming

As the GM and Head of Business for the AR Headsets group at Niantic, Maryam discusses the rationale and approach to enabling the hardware for everyday adventures and real-life social interaction through location-based augmented reality. We get into Maryam’s background in law, her work with early stage startups, and Niantic’s progress and vision for their AR hardware efforts.

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Replay: Matt Miesnieks, Dennis Crowley, John Gaeta (LivingCities) on Laying the Foundation for the Future of Social Expression (Part 2)

Co-founders John Gaeta and Dennis Crowley join Matt for a deeper dive into LivingCities. They share their perspective on blending the virtual and real world and discuss the hard problems they are excited to solve. They also provide some hints at new forms of social expression in a 3D spatial environment.

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Replay: Matt Miesnieks (LivingCities) on Reflecting Our Reality to Inspire Social Engagement in the Metaverse (Part 1)

Matt shares the evolution of his perspective on AR and creating successful startups after 6d.ai’s sale to Niantic. He talks about the foundational observations and ingredients for creating something special with LivingCities, including finding a unique approach to tying the real world to the virtual.

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Jeri Ellsworth (Tilt Five) on Perseverance and the Pursuit of Passion (Part 1)

Jeri returns to the show to share her story of perseverance—fighting to build the product and team she envisioned. She and her team have found a solution to a difficult set of problems for AR glasses, and now Tilt Five is generally available and establishing a niche that combines the best of board games and video games.

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Maryam Sabour (Niantic) on Active, Outdoor AR Gaming

As the GM and Head of Business for the AR Headsets group at Niantic, Maryam discusses the rationale and approach to enabling the hardware for everyday adventures and real-life social interaction through location-based augmented reality. We get into Maryam’s background in law, her work with early stage startups, and Niantic’s progress and vision for their AR hardware efforts.

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Stan Larroque (Lynx) on the Power and Potential of Video Passthrough

Stan shares an update on the Lynx R1, an all-in-one mixed reality headset, and how it’s poised to supplant AR devices such as Hololens and Magic Leap. Stan shares how his passion, a great team, and a few mentors have helped shape the company into Europe’s leading MR hardware company.

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David Jiang (VITURE) on the Four Factors Leading to AR Glasses Adoption

David has been developing AR glasses experiences since his time at Google working on Google Glass. He shares many lessons learned about what’s necessary for consumers to adopt AR glasses and how he’s applying them all to VITURE, a company creating a smartglasses solution for gaming and streaming

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