LMichelle describes the transformative power of immersive journaling through smart glasses. She has been wearing smart glasses daily for years, harnessing their potential to enhance personal therapy, healing, and self-discovery.
Read MoreAlex shares his journey from audio engineering to creating a product that bridges communication gaps for the millions of people suffering from hearing loss. We explore the challenges and triumphs of deploying AR technology in a way that's both innovative and deeply human.
Read MoreNils is a behavioral engineer who studied Meme Theory. We discuss meme theory as integral to evolving human communication and our relationship with future AI. We also talk about Auki’s peer-to-peer positioning protocols and applications to enhance communication with spatial context.
Read MoreAfter spending nearly a decade at or with Microsoft working on core software technologies for Hololens, Michael is now the co-founder & CEO at IQXR. Hoff describes how they are enabling enterprises to move from pilot to scale deployment through new open source technologies.
Read MoreRoss and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 2, Ross describes his focus at Augmodo, the importance and approach to customer discovery, and how AI & AR work together to form a solution.
Read MoreRoss and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 1, we discuss Ross’s perspective on the AR market opportunity and lessons learned from his first startup, Escher Reality.
Read MoreAs the GM and Head of Business for the AR Headsets group at Niantic, Maryam discusses the rationale and approach to enabling the hardware for everyday adventures and real-life social interaction through location-based augmented reality. We get into Maryam’s background in law, her work with early stage startups, and Niantic’s progress and vision for their AR hardware efforts.
Read MoreCo-founders John Gaeta and Dennis Crowley join Matt for a deeper dive into LivingCities. They share their perspective on blending the virtual and real world and discuss the hard problems they are excited to solve. They also provide some hints at new forms of social expression in a 3D spatial environment.
Read MoreMatt shares the evolution of his perspective on AR and creating successful startups after 6d.ai’s sale to Niantic. He talks about the foundational observations and ingredients for creating something special with LivingCities, including finding a unique approach to tying the real world to the virtual.
Read MoreYacine and his team are creating neural interface devices for AR glasses and other wearables. He describes it as the keyboard and mouse of spatial computing. We get into the company journey, how the tech works, go-to-market strategy, and more.
Read MoreSophia returns for part two to discuss Snap’s AR strategy, the anticipated benefits of being laser-focused on AR, and how advancements in AI fit into AR. BONUS: Included are a pair of short interviews I conducted with Snap Partners at their recent Summit.
Read MoreSophia has been exploring and developing at the forefront of augmented reality since the introduction of Google Glass. She shares some of those early experiences, her entrepreneurial journey, and her focus and perspective at Snap.
Read MoreThe conversation with Jeri continues with a reflection on the power and practice of mentorship. We also discuss fundraising, product feedback, and AI for creators and game players.
Read MoreJeri returns to the show to share her story of perseverance—fighting to build the product and team she envisioned. She and her team have found a solution to a difficult set of problems for AR glasses, and now Tilt Five is generally available and establishing a niche that combines the best of board games and video games.
Read MoreThe conversation with Karl continues with a deep dive into the hurdles of µLED technology, optics, and AR adoption more generally. Karl shares which technologies he thinks will win in the mid- and long-term.
Read MoreKarl returns to the podcast to share his perspective on the rumors about Apple's efforts in VR and AR, "four-corner markets" and how they apply to VR & AR, and the benefits and risks of video-passthrough VR, and much more.
Read MoreAs the GM and Head of Business for the AR Headsets group at Niantic, Maryam discusses the rationale and approach to enabling the hardware for everyday adventures and real-life social interaction through location-based augmented reality. We get into Maryam’s background in law, her work with early stage startups, and Niantic’s progress and vision for their AR hardware efforts.
Read MoreOhto and Jamin share how they crafted a unique high school curriculum to train entrepreneurs, what's missing in AR and other gesture sensing tech, and how mixing piano with bio engineering results in a new type of touch sensing technology.
Read MoreStan shares an update on the Lynx R1, an all-in-one mixed reality headset, and how it’s poised to supplant AR devices such as Hololens and Magic Leap. Stan shares how his passion, a great team, and a few mentors have helped shape the company into Europe’s leading MR hardware company.
Read MoreDavid has been developing AR glasses experiences since his time at Google working on Google Glass. He shares many lessons learned about what’s necessary for consumers to adopt AR glasses and how he’s applying them all to VITURE, a company creating a smartglasses solution for gaming and streaming
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