Snap released the 5th generation of the Spectacles glasses, and Sophia provides the context. She talks through the big picture of how the glasses fit into Snap's vision, notable improvements, and their goals for the device. BONUS: This episode includes my firsthand perspective wearing the glasses during a preview demo experience.
Read MoreA panel of experts will discuss the current and future state of AR spatial computing devices. We discuss the influence and shortcomings of the recent Apple Vision Pro as well as the tradeoffs and potential of the current state of the art.
Read MorePaul returns to the show to discuss some breakthroughs in optics and display engines, which enable highly wearable smartglasses. We also discuss Vuzix’s new OEM strategy, where they are looking to partner and supply the major players in the space. Paul closes with advice for entrepreneurs.
Read MoreAfter spending nearly a decade at or with Microsoft working on core software technologies for Hololens, Michael is now the co-founder & CEO at IQXR. Hoff describes how they are enabling enterprises to move from pilot to scale deployment through new open source technologies.
Read MoreRoss and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 2, Ross describes his focus at Augmodo, the importance and approach to customer discovery, and how AI & AR work together to form a solution.
Read MoreRoss and his team are using AI and AR to revolutionize grocery store experiences and economics starting with the personal shoppers who fulfill online grocery purchases. In Part 1, we discuss Ross’s perspective on the AR market opportunity and lessons learned from his first startup, Escher Reality.
Read MoreYacine and his team are creating neural interface devices for AR glasses and other wearables. He describes it as the keyboard and mouse of spatial computing. We get into the company journey, how the tech works, go-to-market strategy, and more.
Read MoreDavid is a Quantum Physicist by training and now leading a company revolutionizing visual experiences through light field display technologies. We get into David’s background in quantum physics and how that led to the formation of Leia. We discuss what a light field display is, why it’s useful, and how the company is bringing its vision to life.
Read MoreSophia returns for part two to discuss Snap’s AR strategy, the anticipated benefits of being laser-focused on AR, and how advancements in AI fit into AR. BONUS: Included are a pair of short interviews I conducted with Snap Partners at their recent Summit.
Read MoreSophia has been exploring and developing at the forefront of augmented reality since the introduction of Google Glass. She shares some of those early experiences, her entrepreneurial journey, and her focus and perspective at Snap.
Read MoreThe conversation with Jeri continues with a reflection on the power and practice of mentorship. We also discuss fundraising, product feedback, and AI for creators and game players.
Read MoreJeri returns to the show to share her story of perseverance—fighting to build the product and team she envisioned. She and her team have found a solution to a difficult set of problems for AR glasses, and now Tilt Five is generally available and establishing a niche that combines the best of board games and video games.
Read MoreThe conversation with Karl continues with a deep dive into the hurdles of µLED technology, optics, and AR adoption more generally. Karl shares which technologies he thinks will win in the mid- and long-term.
Read MoreKarl returns to the podcast to share his perspective on the rumors about Apple's efforts in VR and AR, "four-corner markets" and how they apply to VR & AR, and the benefits and risks of video-passthrough VR, and much more.
Read MoreStan shares an update on the Lynx R1, an all-in-one mixed reality headset, and how it’s poised to supplant AR devices such as Hololens and Magic Leap. Stan shares how his passion, a great team, and a few mentors have helped shape the company into Europe’s leading MR hardware company.
Read MoreDavid has been developing AR glasses experiences since his time at Google working on Google Glass. He shares many lessons learned about what’s necessary for consumers to adopt AR glasses and how he’s applying them all to VITURE, a company creating a smartglasses solution for gaming and streaming
Read MoreCayden is a transhumanist hacker working to enhance our intelligence using AI, smartglasses, and eventually, neurotech. We get into his work on a contextual search engine as well as his open source projects for smartglass hardware and middleware.
Read MoreAri discusses product strategy from the major players investing in AR glasses as well as potential early use cases and the timing of new market entries. Ari goes on to discuss recent advancements the company has made in both the waveguide technology and its manufacturability.
Read MoreKyle is a serial entrepreneur who believes mixed reality, in combination with AI, can enable us to have higher emotional intelligence and enhanced capabilities to communicate, learn and lead. We get into Kyle’s background, how he transformed Talespin from a services company into a product company that raised a $20M Series C round earlier this year, and the future of work.
Read MoreGlenn shares how his team has created an AR solution to allow real pilots flying real aircraft to see simulated threats. The AR solution works outdoors and in high speed, dynamic environments. Glenn tells stories about his background and impressive tech demos as well as his hunger for hard problems and belief in the possible.
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