Snap released the 5th generation of the Spectacles glasses, and Sophia provides the context. She talks through the big picture of how the glasses fit into Snap's vision, notable improvements, and their goals for the device. BONUS: This episode includes my firsthand perspective wearing the glasses during a preview demo experience.
Read MoreYi joins guest host, Cayden Pierce, to deep into OPPO’s perspective, progress, and strategy behind AR smartglasses. Yi brings a wealth of insights from his years conducting and leading computer vision, AI, and augmented reality research and development.
Read MoreBobak and his team are creating an open source AR hardware platform and pairing it with powerful, privacy compliant, and multimodal AI. We discuss his perspective, his core philosophy, what his team has built, and where they are going. Plus, Bobak shares some dating advice he received from Stephen Hawking.
Read MoreKirin describes the evolution of the company as they went through the Disney Accelerator in 2021 to shift their focus to providing the digital infrastructure for real-world venues. Kirin shares her wisdom about fundraising, understanding customers, and building confidence.
Read MoreEvan shares his passion for creating and adding value, and how Rose Digital got started. We discuss the challenges of being a fast growing company, innovating with clients, the potential implications of the Apple Vision Pro, and much more.
Read MoreDavid is a Quantum Physicist by training and now leading a company revolutionizing visual experiences through light field display technologies. We get into David’s background in quantum physics and how that led to the formation of Leia. We discuss what a light field display is, why it’s useful, and how the company is bringing its vision to life.
Read MoreSophia returns for part two to discuss Snap’s AR strategy, the anticipated benefits of being laser-focused on AR, and how advancements in AI fit into AR. BONUS: Included are a pair of short interviews I conducted with Snap Partners at their recent Summit.
Read MoreSophia has been exploring and developing at the forefront of augmented reality since the introduction of Google Glass. She shares some of those early experiences, her entrepreneurial journey, and her focus and perspective at Snap.
Read MoreJon and So-Hee talk about how they empower musicians to create engaging AR art to complement their live musical performances, and how they are establishing a middle class of performance artists through their app, Encore.
Read MoreBrad shares his experiences working at the frontiers of VR & AR as a non-tech founder of Springboard VR and ArborXR. He discusses scaling up (and down) a startup in VR/AR as well as the importance of managing pace, creating transparency, riding the creative tension between focus and experimentation.
Read MoreMark describes how he started NuEyes with the goal of using AR to improve the lives of those with low vision. We talk about the demise of AR glasses maker ODG, and the resulting struggles and opportunities for Mark and the team at NuEyes. And we get into the recent release of the Pro 3 and Pro 3e.
Read MoreFrom Childish Gambino’s augmented reality dancing to Marshmello’s Fortnite concert in virtual reality to the mixed reality experience of Tonandi, immersive and spatial computing is closing the gap between the real and the virtual when it comes to music and art. Listen in as an expert panel discusses the motivations, opportunities, and challenges of creating interactive musical experiences.
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