Stefan describes the next generation Focals 2. We get into his take on Laser Beam Scanning versus MicroLED displays for smartglasses. He also shares thoughts on Nreal Light as well as privacy and consent in the era of smartglasses.
Read MoreStefan describes the design ethos, constraints, and underlying technology in the North Focals. He goes on to talk about some of the lessons learned from the launch and how the product was used in 2019.
Read MoreAlzheimer’s, Parkinson’s, end of life, and other impacts of aging can be traumatic for the affected, their families, and their caregivers. Carrie shares her personal journey and the tools she’s creating to help improve the quality of life for our aging population.
Read MoreNikolai shares his perspective on the challenges and opportunities of infusing technology into an industry that still relies on little weights suspended from strings. He talks about his pragmatic approach to leveraging the AR technology that exists today to deliver measurable ROI for customers.
Read MoreJoe describes the way they are experimenting and innovating in higher education using spatial computing technologies. He reviews a few of the specific experiences they are creating and how they decide whether something makes sense in VR or AR.
Read MoreAvi describes what we need to do to give ourselves the best future in the face of some big challenges, which are compounded by certain business models. He cautions we should be ready to reject companies and products that aren’t trustworthy. He goes on to describe why he’s hopeful about the potential for AR and what he’d do with a giant pile of money within this industry.
Read MoreAvi is a legend in the AR industry. He discusses the origins of the Hololens, his work at Amazon, and his perspective on Apple and a few of the other major players focused on AR. He starts by sharing stories from his early career, including work on Disney’s Aladdin’s Magic Carpet VR Ride.
Read MoreCaspar describes the role Zappar has played in the evolution of the industry, as well as some of the experiences they’ve created for the world’s biggest brands. He talks about the opportunity for creating media channels from products and packaging as well as his 5 Cs for AR success.
Read MoreChi talks about the origins of the company and how his team is outpacing the competition. We talk about how smartphones fit in the mix and the path from wearable displays to fully featured AR smartglasses. He also speaks about the copycat products as well as the lawsuit from Magic Leap.
Read MoreAshley describes working with Adidas, Under Armor, and Nike to create the digital twins of the products we use every day. She shares her experiences and insights from her entrepreneurial journey to find product-market fit for a scalable opportunity.
Read MoreEd highlights several ways our eyes and brains assemble limited and sporadic data into our perception of reality. He goes on to describe how Avegant is building display systems to better match our human visual system.
Read MoreChen-Ping describes the challenges of handheld AR and his vision for the future or AR navigation. He shares his startup journey, including his passion for computer vision and some experiences at Y Combinator.
Read MorePhil shares his perspective on the importance of waveguides in creating eye-glass-thin smartglasses, and the many difficult trade-offs necessary to make a great head-worn experience. He also shares exploits as an entrepreneur and amateur pilot.
Read MoreGreg describes how telling these stories with AR helps to humanize the heroes and connect visitors to the lessons of the past as well as their potential role in society building today. He also shares how ARtGlass has grown to be the largest customer of Epson Moverio smartglasses.
Read MoreGreg shares some of his highlights as an early Oculus investor. He also gives his perspective on Facebook as the primary benefactor of VR, and describes his take on the current state of the VR & AR markets.
Read MoreTimoni dives deeply into the challenges of making computers, and specifically smartglasses, better tools for a wider swath of humanity. She and her team are focused on creating something that’s both good and useful.
Read MoreHugo breaks down Qualcomm’s strategy for AR & VR – both in terms of hardware they’re creating and their approach to engaging with the community. He talks through hardware configurations (current and coming soon) and whether AR & VR will merge.
Read MoreBillions of $$ are being spent each year to bring AR Smartglasses to reality, and progress is slow. There’s no Moore’s law in displays, optics, or batteries. In this episode, I share my thoughts on the recent progress and current state of the market.
Read MoreAt the 2019 VRAR Global Summit, Ross and I explore how Niantic, and the industry as a whole, can build on top of, and move beyond, Pokemon GO. Also: building on the Real World Platform and how Niantic is getting involved in AR hardware.
Read MoreJason shares insights from 175,000 hours spent developing AR experiences over the last 10 years for brands such as NHL, LEGO, Disney, NBA, Sony Pictures, Adidas, and many others.
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